Weekly Update 1
- Damian Verellen Jr
- Jan 24, 2022
- 1 min read
This first week has been an important week for developing the game as it established the foundation from which the rest will be built upon.
I have created the sprite assets for the first two units in the game: the Knight and the Weremole: a Human and a Monster unit. I also created the base movement system and custom input system to allow the player to map out their own control scheme. I also worked on making movement around the test map as smooth as possible so as not to take away from the player's experience.
On the back-end, I have also worked on the inheritance system I will be utilizing to implement units as easy as possible while reusing as much code as possible.
Time Breakdown:
Art: 10h04m
Programming: 16h41m
Other: 30m
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