Weekly Update 8
- Damian Verellen Jr
- Mar 16, 2022
- 1 min read
Still getting back into the groove of things, this week I took on the task of tackling the Mage finally. Unfortunately the mage fought back harder than anything previous. I've got the sprite work done for the Mages three different spells: Healing Stream, Mana Burst, and Magic Barrier. I've got the basic implementations of the spells, however I still need to add the ability to swap between spells as well as revamp the AI for the Mage to account for the three different options.
Time Breakdown:
Art: 1h20m
Programming: 8h19m
Other: 1h14m
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